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Post by Fyremage on May 12, 2017 22:26:54 GMT
Hello all!
A question has come up, and it is high time we put together a poll so as to ascertain the will of the community on this subject.
Here is the question:
Suppose when crafting a house, someone has decided it is not in their best interest to dedicate any points into a given category. Would it be fair to allow that person to not spend any points into that category?
In otherwords, should we allow for there to be 0's in categories should a person wish to basically not have any ships in navy? or no castle really to speak of?
Please express your thoughts here, and vote in our poll.
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Post by Retrograde on May 12, 2017 22:28:20 GMT
Yes, but you shouldn't be allowed to have negatives. Zero should be the baseline. Perhaps certain scores by virtue of being what they represent should require you to invest points into them beyond zero.
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Post by Fyremage on May 12, 2017 22:28:50 GMT
Yes, but you shouldn't be allowed to have negatives. Zero should be the baseline. Perhaps certain scores by virtue of being what they represent should require you to invest points into them beyond zero. I agree with this.
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Post by fromshadows on May 12, 2017 22:30:43 GMT
I would say not if there's no penalty for doing so. The negative modifiers exist for a reason and should have some type of penalty. I think forcing points to be spent to equalize it is a better alternative then applying some kinda penalty. The penalties would need to be balanced and extensively considered. With all the things you guys are working on, I personally think the best idea is to leave it as is for now.
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Post by xanthos on May 12, 2017 22:31:02 GMT
Only Navy makes logistical sense to allow a zero in if someone is landlocked and a zero should only work in this case if the House (major or minor) specifically say that they are landlocked and spend no resources on a navy. Any other stat would not make sense to have a zero in.
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Post by Undine on May 12, 2017 22:34:47 GMT
To offer explanation, the question about the navy arose due to the house I'm working on being landlocked on all sides. While there is the Lake Ab'Maki nearby, I don't have direct access to it. Due to the regional modifiers I would have to invest 2 points into navy to keep it from being 0, which puts me at disadvantage since I can't really use a navy for anything either.
On the other hand, being required to put points into navy regardless of being landlocked could be used to simulate coastal holdings having an inherent advantage, which they do since having access to something like a river or ocean boosts trade, food production, and various other forms of resource gathering. I feel like this would be better suited to a +1 or -1 to economics though, rather than navy.
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Post by Asinity on May 12, 2017 23:10:14 GMT
Only Navy makes logistical sense to allow a zero in if someone is landlocked and a zero should only work in this case if the House (major or minor) specifically say that they are landlocked and spend no resources on a navy. Any other stat would not make sense to have a zero in. Agreed.
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Post by fromshadows on May 12, 2017 23:13:08 GMT
I also agree with Undine.
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